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PostPosted: Sun Sep 20, 2020 12:38 pm 

Joined: Thu Sep 17, 2020 4:19 am
Posts: 8
Hello,

is it possible to import a bvh animation from blender on Mocap Studio and then export this same bvh file in bvh-Biped format for 3ds max?

thank you

ps : Sorry no speak good english


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PostPosted: Mon Sep 21, 2020 12:09 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2268
Location: Moscow, Russia
Hi
This is not a supported use case. iPi Mocap Studio is not indented for retargeting of arbitrary animations. The Open animation feature if you mean it is intended solely for the purpose of viewing animations previously exported from the program.


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PostPosted: Mon Sep 21, 2020 3:30 am 

Joined: Thu Sep 17, 2020 4:19 am
Posts: 8
Ok, we can just open the animation just to view it without being able to recalibrate it to export it to another format?


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PostPosted: Mon Sep 21, 2020 6:28 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2268
Location: Moscow, Russia
Yes. Mocap Studio isn't a tool for retargeting or converting existing animations. Export function is fully functional for action projects which contain animation tracked from a video.


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