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Ahh I see, maybe Mom is going to have to get with the program huh? ;)
There is not really a capability for correct 360 tracking without using that side of the room IMO, I mean it is just 1 small camera, how much could that hurt, make it so it can be removed when not in use maybe, using the 3M strips that have velcro in the middle and won't damage the wall when removed and a small type L bracket to hold the cam? (L brackets will need to be rotated down a bit on the wall to get proper cam view).
The rear cam you had could possibly work if moved as close to the off limits side as possible, you would have to test it though. It's too tight to use the set up I did I think, (layout is shown in videos), you need at least 12 ft wide room and at least 15 ft length, (maybe a little less width and length, but would cut down on usable area too), but it would allow more view for the front cam with the L shaped room and to move forward a bit more for a little more rear area, not sure, would be a trial and error set up to see what you can pull off.
One other thing for clothing is to wear light material dark gloves, it helps with arm tracking, with a more prominent color T shirt, and the use of hand Moves, and a head Move is recommended for best accuracy results, (Head Move with PS Eyes is optional, but will help).
Also, keep the light out of the camera lens as much as possible, use a solid shield to block the light and direct it to only the capture area if needed.
Here is a couple more 3 cam test videos showing more of the 360 capturing:
https://youtu.be/TwTyGgauIqchttps://youtu.be/QMji9dyhZwMYou will also have to learn the tracking process with PS Eyes, you won't get a 1 pass, no errors track, but let the program do most of the work, either by re-tracking failed areas, or manually making corrections if needed, and always run the Refine tool! I use the Jitter removal process set to 1 on all bones, except the head set to 5, and 1 on the Trajectory Filter setting, and use Flexible Spine setting for most common motions, Very Flex spine is more for high energy dancing, or possibly a high energy fighting motion where hips would be in constant motion throughout the action, seated action works better with the Stiff Spine setting. Replay of animations set the Trajectory Filter higher, 3-5 depending on look.
Use shoulders by video and head tracking on, set that before you refit the Actor.
Just a couple tips I use, hope they help.
Good Luck, I hope you can make it work out!
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