|Machine learning for improved motion processing.
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|Author:||Thomas_Cheng [ Fri Jul 03, 2020 8:38 am ]|
|Post subject:||Machine learning for improved motion processing.|
With the advancement of Nvidia Machine Learning technology, would it be possible to train ipi to recognize where parts of occluded limbs would go? This will come in handy as I won't need as many cameras to get a good solve. Some examples are
1) Using props (wooden rifle gun)
2) multiple actors interacting with each other.
3) Traveling to a location and needing to use less cameras.
4) Bad lightning conditions with harsh shadows.
5) Less than ideal outfits
Blender GURU provides a good examples in this video.
|Author:||Vincent.Beaudet [ Sun Jul 05, 2020 6:49 am ]|
|Post subject:||Re: Machine learning for improved motion processing.|
As a user i also think that it's a must have technology and it will happen since there so much money and utility to it.
It's a huge leap foward and ipi will have to catch up on that one day or another if they want to stay in the competition so i'm not concerned about that.
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