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 Post subject: running ?
PostPosted: Tue Nov 24, 2015 3:01 am 

Joined: Tue Nov 24, 2015 2:56 am
Posts: 2
Hi there,

It's possible to capture someone running and put it on a a animation ?
If it's possible, how to do it because if I understand the most large you can have is 20 by 20 feet ?

Thank you for the help !


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 Post subject: Re: running ?
PostPosted: Tue Nov 24, 2015 5:02 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2251
Location: Moscow, Russia
Hi
Yes, you can capture running motion. And you're correct that the range is limited to a capture area which is usually about 20x20 feet when using PS Eye cameras.
First, think whether you actually need a very long motion. Maybe, you only need a couple of steps and then loop them.
Also, you may experiment with camera placement to get a longer capture area specifically for running. Something like 10-12 feet wide corridor with cameras along the sides.


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 Post subject: Re: running ?
PostPosted: Tue Nov 24, 2015 6:07 am 

Joined: Tue Nov 24, 2015 2:56 am
Posts: 2
Thank you for the answer,

Well it's not more easy to do with a travelator ?


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 Post subject: Re: running ?
PostPosted: Tue Nov 24, 2015 7:13 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2251
Location: Moscow, Russia
You can use treadmill or something similar to capture running. However, in this case you won't get correct movement of a character in the scene. It will be sliding on the ground instead of moving. You'll need to add translation to an animation manually in your animation software.


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