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Topics | Author | Replies | Views | Last post | |
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Problems when polishing animations (+ Unity) | 0 |
32447 |
Sun Jan 29, 2023 9:43 pm |
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Unreal Engine 5.0.3 Import Error | 4 |
10127 |
Sat Sep 24, 2022 8:12 am |
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How do I export my animations to source filmaker | 1 |
6681 |
Mon Aug 08, 2022 6:42 am |
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Biped 3dsMax Issues | 1 |
9909 |
Thu Jun 10, 2021 6:37 am |
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Put NameSpace in fbx file | 0 |
7452 |
Sat Feb 20, 2021 7:10 am |
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Export of absolute timestamps with Biomech add-on | 1 |
8648 |
Wed Oct 07, 2020 2:25 am |
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Convert a .bvh animation file | 3 |
10228 |
Mon Sep 21, 2020 6:28 am |
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Importing poser's V4/M4 rig to Ipisoft | 0 |
8199 |
Sat Sep 05, 2020 2:39 am |
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Missing Bones | 10 |
36161 |
Mon Jun 22, 2020 2:23 am |
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C4D Character Object Hierarchy Template | 0 |
8591 |
Wed Jun 03, 2020 4:01 pm |
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Skin/Actor Will not export as .FBX. | 1 |
11731 |
Thu Feb 28, 2019 3:41 pm |
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Unable to see my character bones in iPi Mocap studio | 2 |
17176 |
Fri Sep 22, 2017 7:41 am |
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OBJ sequence export | 5 |
19365 |
Tue Apr 25, 2017 2:24 am |
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Export Issues with C4D | 4 |
18242 |
Fri Mar 31, 2017 1:28 pm |
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Error Message: You are opening a video recorded with one... | 1 |
13554 |
Mon Dec 12, 2016 3:38 am |
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Possible FBX export issue... | 3 |
16309 |
Mon Oct 17, 2016 4:16 pm |
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IpiSoft MotionBuilder UE4 root axis rotation issue | 4 |
19960 |
Mon Apr 11, 2016 5:33 am |
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Advanced transfer | 1 |
12744 |
Thu Apr 07, 2016 11:57 pm |
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Import to Poser strange animation | 3 |
15791 |
Mon Feb 29, 2016 8:10 pm |
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Point Clouds: Export/Retime | 1 |
12546 |
Mon Feb 08, 2016 7:53 am |
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C3d File | 1 |
12801 |
Thu Jan 21, 2016 4:52 am |
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Ipisoft, Maya and Daz3D issues | 1 |
13302 |
Thu Jan 14, 2016 2:46 pm |
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Can i import custom skeleton in ipisoft? | 3 |
19365 |
Wed Jan 06, 2016 9:12 am |
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Rig imported from Source 2 SFM is not rotated correctly | 8 |
31810 |
Sun Nov 01, 2015 1:42 pm |
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3ds Max biped | 1 |
14010 |
Tue Sep 22, 2015 1:45 pm |
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