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Consolidated Dance tests with 6 PS Eyes, all only pre-cleaned with iPi Studios Auto Clean Pipeline... Some replayed without further editing in FBX Review for better texture appearance.
(Except Goodies dance, was further cleaned more and looped, due to DAZ3D being an outlier of an animation program to get best results).
Rock Me Out performed by Andrea:
https://youtu.be/yYGPdelEx9kBaby I Love You, performed by Andrea:
https://youtu.be/VmZEMr4Oi5cGoodies performed by Andrea:
https://youtu.be/aa8ansf9nZsGimme More, Bachelor dance style performed by Andrea:
https://youtu.be/D2Sxcilb-QkHot in Here performed by Andrea:
https://youtu.be/6nbycfNT80E Run It performed by Andrea:
https://youtu.be/LeCxBFxMMjgBody Party performed by Andrea:
https://youtu.be/YrvgsiSyzmIScream performed by Meli Ann:
https://youtu.be/YqnqvL7309wMy Kinda Night performed by Megan:
https://youtu.be/kM0bcxeiNaoShe Makes Me Wanna performed by Andrea:
https://youtu.be/VJ8X8PCIcEITurn Me On performed by Megan:
https://youtu.be/d1GXgRS_WNQ -- This one was exported video using iPi Studio video export.
Sorry for the video quality, the actual animation quality is better than shown in the videos due to frame drops of the screen recordings, although these are just tests to show some of the capabilities of iPi.
The time of processing with iPi Studio to real-time IMU, marker, or markerless (Organic Motion) optical systems is comparative after the data is exported from any system, there is no system made, I know of anyway, that doesn't require data clean up in one way or another, either within the program features themselves, or externally and all really require both ways to achieve a quality final product, and any animations you buy online WILL need additional detailed cleaning to fit the characters used before they "should" be used in a scene, or game IMO.
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