Put NameSpace in fbx file
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Author:  JuanAnimador [ Sat Feb 20, 2021 7:10 am ]
Post subject:  Put NameSpace in fbx file

Hello, when I import the ipi skeleton into Maya, I must first place a namespace to avoid conflict with the names of the bones of my rigid character and the ipi skeleton, my question is: Can I place a Namespace before exporting or I do it directly in Maya?

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