|Put NameSpace in fbx file
|Page 1 of 1|
|Author:||JuanAnimador [ Sat Feb 20, 2021 7:10 am ]|
|Post subject:||Put NameSpace in fbx file|
Hello, when I import the ipi skeleton into Maya, I must first place a namespace to avoid conflict with the names of the bones of my rigid character and the ipi skeleton, my question is: Can I place a Namespace before exporting or I do it directly in Maya?
|Page 1 of 1||All times are UTC - 8 hours [ DST ]|
|Powered by phpBB® Forum Software © phpBB Group