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PostPosted: Sat Feb 20, 2021 7:10 am 

Joined: Mon Jan 25, 2021 12:46 pm
Posts: 3
Hello, when I import the ipi skeleton into Maya, I must first place a namespace to avoid conflict with the names of the bones of my rigid character and the ipi skeleton, my question is: Can I place a Namespace before exporting or I do it directly in Maya?


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