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Valve 3DS Max BIPED RIGS (updated)
https://forum.ipisoft.com/viewtopic.php?f=13&t=4928
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Author:  cra0kalo [ Wed Aug 03, 2011 3:45 am ]
Post subject:  Re: Valve 3DS Max BIPED RIG

silverscream wrote:
Hi I am getting a good motion from the BVH, but the error causes the hands and feet to be deleted from the biped.

Error
The following track names were found in the file and are unrecognized by biped:
HeadEnd,RHandEnd,LhandEnd,RToeEnd,LToeEnd

I tried to export the animation as recommended but this problems continues to occur. Please help.
Thanks


I updated the biped rig

Author:  mrbones [ Tue Aug 09, 2011 5:10 pm ]
Post subject:  Re: Valve 3DS Max BIPED RIG

You May be able to add some end joints to correct this problem.

Check this forum, I bet it helps correct the problem.

http://forum.unity3d.com/threads/19479- ... gled-hands

This is a common problem. fixed nicely with a script.

Also see the Video Here

http://www.youtube.com/user/cresshead#p ... iaH9HxDPS0

Check it out, Hope it helps

In addition you will need the MNM Marker file. For Max Bioed,

I have attached it to this message here

http://www.truebones.com/mnm.zip

silverscream wrote:
Hi I am getting a good motion from the BVH, but the error causes the hands and feet to be deleted from the biped.

Error
The following track names were found in the file and are unrecognized by biped:
HeadEnd,RHandEnd,LhandEnd,RToeEnd,LToeEnd

I tried to export the animation as recommended but this problems continues to occur. Please help.
Thanks

Author:  wookarsoon [ Tue Sep 06, 2011 1:41 am ]
Post subject:  Re: Valve 3DS Max BIPED RIG (updated)

Can anybody write a tutorial how to connect biped to valve model?
can't get results like cra0kalo, all my attempts are unsuccessful (

Thanks

Author:  cra0kalo [ Wed Sep 07, 2011 11:45 pm ]
Post subject:  Re: Valve 3DS Max BIPED RIG (updated)

wookarsoon wrote:
Can anybody write a tutorial how to connect biped to valve model?
can't get results like cra0kalo, all my attempts are unsuccessful (

Thanks


Tell me what you need help with?

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