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| DAZ Model import problems https://forum.ipisoft.com/viewtopic.php?f=13&t=5141 |
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| Author: | inzane13 [ Mon Jun 20, 2011 6:39 am ] |
| Post subject: | DAZ Model import problems |
Okay everytime I import a model from Daz Studio, most everything turns out find, BUT I have two or three points that are stretched out or in the wrong place. What could I be doin' wrong or how do I fix this problem? ![]() Thx |
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| Author: | Michael Nikonov [ Mon Jun 20, 2011 9:15 am ] |
| Post subject: | Re: DAZ Model import problems |
This is normal. The "stretched out" parts are BVH endsites. Endsites are not used for anything in Daz Studio. This is just the way Daz Studio exports character skeleton. This should not affect your final animation. You can just ignore this issue. |
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| Author: | inzane13 [ Mon Jun 20, 2011 7:27 pm ] |
| Post subject: | Re: DAZ Model import problems |
Okay great. Thank you! |
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