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| ipisoft to Carrara workflow https://forum.ipisoft.com/viewtopic.php?f=13&t=5789 |
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| Author: | cyborgty [ Sun Jan 29, 2012 1:28 am ] |
| Post subject: | ipisoft to Carrara workflow |
What is the recommended workflow for ipistudio to Carrara? I'm not using Daz or Poser characters. Using lego or other custom characters. I tried to use the various export options to get a skeleton but could not get a decent looking animated skeleton (animation slides sideways, lays horizontal, and splns around). I believe I had one success before adding the second kinnect camera and I exported (using max biped). |
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| Author: | cyborgty [ Sun Jan 29, 2012 11:00 am ] |
| Post subject: | Re: ipisoft to Carrara workflow |
I solved my problem. I must have the "Recenter coordinate system on character in first frame" option selected when exporting the animation. |
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| Author: | orion_uk [ Fri Jan 24, 2014 4:46 pm ] |
| Post subject: | Re: ipisoft to Carrara workflow |
cyborgty wrote: I solved my problem. I must have the "Recenter coordinate system on character in first frame" option selected when exporting the animation. I know it's been a while since this post but (incase your still popping in/around) Thank you for this :) |
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