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PostPosted: Tue Jul 30, 2013 11:08 pm 

Joined: Sat Feb 12, 2011 12:38 pm
Posts: 85
Hi folks:

I'm having a problem with exporting the animation for the head captured with a PS3 Move controller to Poser. I'm using the DAZ3D Victoria 3 character and exported a single frame bvh file and imported it into ipisoft DMC as per the ipisoft wiki. I associated the controller with the head and applied the motion over the ROI. The source bone is listed as Head and the target bone is listed as head. There was no head motion exported to Poser even though I could see the head move correctly in DMC. I then tried mapping the Head Effector source bone to the head bone, and that produced some movement, but only when the character was looking to the left. The head would not twist to the left of looking straight ahead.

Any ideas about what I might be doing wrong, or DMC is not doing?

Thanks,

Michael


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PostPosted: Thu Aug 01, 2013 11:44 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
It's easy to check whether animation is properly exported from Mocap Studio. Open the exported BVH in bvhacker and see if the head is moving right.


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