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PostPosted: Wed Jun 20, 2012 2:15 pm 

Joined: Fri Oct 30, 2009 9:49 pm
Posts: 21
Location: São Paulo - Brazil
here its my trial 0x90. some problems still, but yes, better results by far. Now I need to fine tune the kinect postion. And ipi to solve the deformation in the shoulder.


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PostPosted: Fri Jul 13, 2012 6:42 am 

Joined: Wed Sep 28, 2011 3:28 am
Posts: 96
Hi Greenlaw - I've been away from this forum for a few weeks, but I've just checked in again to see your comments. Thanks for your advice.

Now, I've just watched your clip here - http://www.youtube.com/watch?v=XLWygMW12HI&feature=BFa&list=UL68W7Ye86gH8,

...and I'm starting to think I should switch to a 90° calibration, rather than a 180° setup to reduce limb problems.

Now, I see that you're swaying your board from one camera to the next at the start of your motion.

I've only been using a 180° setup (2xKinects) so far, and have used TrueBones' technique of holding the board static and out to the side of my body for a few seconds.

Can you please briefly explain what you're doing with your board to calibrate, and what's the best technique in version 2 of Ipi DMC?

I'd really appreciate your knowledge. Many thanks


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PostPosted: Fri Jul 13, 2012 10:11 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Carder wrote:
Can you please briefly explain what you're doing with your board to calibrate, and what's the best technique in version 2 of Ipi DMC?

I'd really appreciate your knowledge. Many thanks

Hi,

Rotating the board gives iPi Studio data it can average out between the two cameras to figure out their positions--this is necessary whether you're using 90 or 180 configurations. The key thing is to not over-rotate the board so that it becomes untrackable by either camera, and be careful not to occlude the board with your body--the data is only useful if both cameras can see the board and follow its movement.

It's also important that the board is actually flat and not curved or warped because I believe the software assumes the IR beams are hitting a flat plane. Some users will use a thin sheet of plywood for its rigidity; I prefer 1/4 foam core because it's fairly rigid and but also very lightweight. The color of the plane is not too important but avoid using a board with bright white or matte black or very shiny surfaces, as this can potentially misdirect the IR response.

The environment is also important. As described above, the IR the beams can be misdirected by certain surface properties. Make sure the room does not have a lot of glassy or shiny surfaces, solid black surfaces, or intensely bright lights. For example, uncovered windows during bright sunny day. large shiny refrigerator doors, or open doorways in the background may possibly pose a problem.

You can judge the quality of your environment by studying the results. Try to set things up to minimize the amount of yellow dots which indicate the regions in your scene.

Note: I should mention that I haven't done much with 2.0 yet because I've been way too busy with work lately, but I think the above 1.0 info is still valid for 2.0.

Hope this helps.

G.

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Greenlaw
Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
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PostPosted: Fri Jul 13, 2012 11:51 am 
iPi Soft

Joined: Wed Apr 07, 2010 4:33 am
Posts: 468
Quote:
Note: I should mention that I haven't done much with 2.0 yet because I've been way too busy with work lately, but I think the above 1.0 info is still valid for 2.0.


Calibration procedure for Double Kinect (or ASUS Xtion) in version 2.0 is exactly the same as in 1.x. Thus your valuable experience and great advises are up to date.


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PostPosted: Fri Jul 13, 2012 2:35 pm 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Greenlaw wrote:
You can judge the quality of your environment by studying the results. Try to set things up to minimize the amount of yellow dots which indicate the regions in your scene

Whoops...left out an important word. I meant to write "...which indicate the untrackable regions in your scene."

_________________
Greenlaw
Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
Image
Watch a one minute excerpt on Vimeo now!


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PostPosted: Tue Jul 24, 2012 2:00 am 

Joined: Wed Sep 28, 2011 3:28 am
Posts: 96
Thanks guys, I'll give this a go when I update to version 2 in the not-too-distant future :)


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