Change font size
It is currently Wed Feb 08, 2023 4:05 am


Post a new topicPost a reply Page 1 of 1   [ 2 posts ]
Author Message
 Post subject: Biomech addon
PostPosted: Thu Oct 20, 2022 4:47 am 

Joined: Thu Oct 20, 2022 3:25 am
Posts: 1
Dear people from ipisoft,

I really like your software and especially the Biomech addon. I am using it at the moment and it works really well. I do have a question. When I want to measure the linear and angular quantities, I can chose relative to the ground and relative to parent joint. But what do you mean with parent joint. So I think for example the femur is the parent joint of the fibula. But what is the parent join of the lower spine, middle spine, chest, and neck. Hope you can answer my question.

Best regards,

Olivier


Top
 Profile  
 
 Post subject: Re: Biomech addon
PostPosted: Tue Nov 01, 2022 11:46 am 
iPi Soft

Joined: Wed Apr 07, 2010 4:33 am
Posts: 406
Hello Oliver,

Pavel has already answered to you by email, but I'm copying his answer here for the history and other forum members:

Quote:
Skeleton structure is shown here.
The root joint (one that has no parent) is Hip.
It has 3 child joints - LowerSpine, LThigh and RThigh.
Chest also has 3 child joints - Neck, LClavicle and RClavicle.
So you can traverse from root joint (Hip) to end joints that have no children.


and

Quote:
RClavicle is the parent for RShoulder.
So if you select the "Relative to Parent" / Euler Angles coordinate system, you get Euler Angles for RShoulder rotation relative to RClavicle.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 2 posts ]


Who is online

Users browsing this forum: Google [Bot] and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


Powered by phpBB® Forum Software © phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net