Hi,
Quick question.
I previously asked about the difference between Jitter Removal and Trajectory Smoothing, and the response I got was this:
Trajectory Filtering is on-the-fly smoothing:
0 - no smoothing
1 - slight smoothing (recommended for fast movements like box or run)
2 - medium smoothing (recommended for slow movements like walk or Wushu :))
higher values are not recommended (such hard smoothing kills original movements)
My question: When does Trajectory Filtering take effect? Is it applied during Jitter Removal, Tracking, or with either of these commands? In other words, if I change the Trajectory Filtering value, do I have to run Tracking or Jitter Removal again over my ROI to get the desired strength of Trajectory Filtering?
Thanks in advance for any help.
G.
Edit: I just found this info in Ian Chisolm's document:
Quote:
Should you get a decent capture, after of course saving the mocap file as a “final” version, you can now alter the “Trajectoy Filtering” value.
In the Tracking tab you will find two Trajectory Filtering buttons – Sharpen and Smooth.
These are instant settings, and are applied to the entire region of interest you have set. It doesn’t need to be “applied” to a section or be set during rendering or anything. You can see the results immediately by viewing the capture results on a setting of 1, then smoothing it to say 10 and viewing the results again. A setting of 10 makes a significant difference in the smoothness of the animation.
I guess this pretty much answers my question. :)
G.