Change font size
It is currently Tue Jul 07, 2026 6:47 am


Post a new topicPost a reply Page 1 of 1   [ 7 posts ]
Author Message
 Post subject: Build 117
PostPosted: Wed Apr 27, 2011 3:03 pm 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Quote:
Changes in latest version:
* Implemented Advanced Motion Transfer.
* Implemented FBX format for importing target characters (no animation export in FBX as of yet).
* Improved COLLADA support.
* Added export option for Blender-compatible BVH.
* Added calibration point cloud export option.
* Minor bug fixes.

Very excited to see FBX support making its debut.

What is Advanced Motion Transfer? I'm assuming this has to do with retargeting?

Congratulations on the new release. Can't wait to try this one tonight. :)

G.

_________________
Greenlaw
Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
Image
Watch a one minute excerpt on Vimeo now!


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed Apr 27, 2011 5:28 pm 

Joined: Fri Sep 24, 2010 12:37 pm
Posts: 104
wow, 0.25s per frame now down from 0.4. Is this fluke or is this consistent I wonder, i'll play more.

Also on first glance it looks like you've fixed the gorilla stance from the T pose with the Kinect, I hope that's one of the bugs fixed and not just chance when I retracked. :)


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed May 04, 2011 8:32 am 

Joined: Thu Apr 21, 2011 3:37 pm
Posts: 12
djtaylor wrote:
wow, 0.25s per frame now down from 0.4. Is this fluke or is this consistent I wonder, i'll play more.

Also on first glance it looks like you've fixed the gorilla stance from the T pose with the Kinect, I hope that's one of the bugs fixed and not just chance when I retracked. :)


Ah I wondered why I am getting 0.3x-0.4 secs on a GTX460 - my new card coincided with the arrival of a speed increase in the software. Excellent progress ipisoft - speed is essential - keep up the good work.


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed May 04, 2011 10:51 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Yes, they've been optimizing speed like crazy the last few builds. :)

G.

_________________
Greenlaw
Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
Image
Watch a one minute excerpt on Vimeo now!


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed May 04, 2011 11:26 am 

Joined: Wed Apr 08, 2009 9:23 am
Posts: 301
Location: White Lake Mi USA
I found out what it says...

Advanced Motion Transfer....Eliminates foot skate for target characters with non human porportions.

Like cartoon characters, However may not work well for some characters.


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed May 04, 2011 11:37 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
Ah, that's a good one then.

I do my retargeting in Motion Builder so skating for cartoon proportioned characters hasn't been an issue for me but it's good to know that iPi Studio can do this directly now. And I know a lot of people who will be very pleased to hear this. :)

_________________
Greenlaw
Artist/Partner - Little Green Dog | My Demo Reels (2013,) (2015,) (2017,) and (2019)
Image
Watch a one minute excerpt on Vimeo now!


Top
 Profile  
 
 Post subject: Re: Build 117
PostPosted: Wed May 04, 2011 12:08 pm 

Joined: Thu Apr 21, 2011 3:37 pm
Posts: 12
Greenlaw wrote:
Ah, that's a good one then.

I do my retargeting in Motion Builder so skating for cartoon proportioned characters hasn't been an issue for me but it's good to know that iPi Studio can do this directly now. And I know a lot of people who will be very pleased to hear this. :)


Excellent news. I am updating people over at Daz with the updates, will let them know.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 7 posts ]


Who is online

Users browsing this forum: No registered users and 40 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB® Forum Software © phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net