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| 60 vs 180 degree ? https://forum.ipisoft.com/viewtopic.php?f=2&t=5565 |
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| Author: | punkouter [ Tue Nov 22, 2011 10:11 am ] |
| Post subject: | 60 vs 180 degree ? |
I have only done the 60 degree tacking.. Has anyone tried both ? Is 180 degree better?? Is it easier to set it ? Does it require more room ? How do you do the calibration with a square sheet when its 180 degrees ? |
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| Author: | punkouter [ Mon Nov 28, 2011 8:44 am ] |
| Post subject: | Re: 60 vs 180 degree ? |
Ok. I used another laptop and the 2 kinects are working fine now.. Followed your tutorial and things are working mostly good.. So next step is figuring out how to apply the various motions to FBX and brining them into 3dsmax to further change. .. I imagine for example Ill want to have a 200 frame fbx.. 50 frame for a punch.. frame 50 - 100 for a kick etc... and then in the game code I reference these various frames that do the different motions.. thats my rough idea. |
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