I wish IPI studio would have key frames to anchor or set free the foot - The conditions to not have yellow around the foot are quite a variable of place and time
for me. Any comments ?
Yes. In Motion Builder, you would select the bone and create and effector at that location. Then you can envelope a rotation and/or positional constraint. It would be great if iPi Mocap Studio had a similar feature.
Greenlaw wrote:
In the meantime, here's what I do: depending on the action, apply different Jitter Removal Settings for the legs. For example, in the frame range where the character is standing still, I use a very high JR setting for both legs--but when the character is stepping, walking, jumping or running, I use a much lower JR setting for the moving leg(s). Remember to 'touch' Trajectory Filtering after you've run multiple Jitter Removal passes--this helps smooth the transition between different settings.
Thanks a lot, as always you are of great help. :)
Toby (natofor)