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Live connection with unreal engine
https://forum.ipisoft.com/viewtopic.php?f=2&t=9400
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Author:  xavierbernasconi [ Wed Jul 15, 2015 4:15 pm ]
Post subject:  Live connection with unreal engine

Is it possible to retrieve in real time the data captured using one or two kinect in unreal engine?

Regards

Author:  vmaslov [ Thu Jul 23, 2015 7:57 am ]
Post subject:  Re: Live connection with unreal engine

Hello
Our tracking is not realtime yet.

Author:  xavierbernasconi [ Thu Jul 23, 2015 6:32 pm ]
Post subject:  Re: Live connection with unreal engine

ok, thank you for the reply.
Is this in the roadmap for future versions?

Author:  vmaslov [ Fri Jul 24, 2015 9:32 am ]
Post subject:  Re: Live connection with unreal engine

We are constantly working on improving the tracking speed.
We hope to close to realtime (at least for "light" camera setups like dual Kinects) in the next year.
Only when this goal is reached, we'll begin to consider live integration with various pipelines.

Author:  Greenlaw [ Fri Jul 24, 2015 10:32 am ]
Post subject:  Re: Live connection with unreal engine

Ooh! That's exciting news. Hoping to have a more robust computer system by then so I'll be looking forward to that.

Keep up the great work guys! :)

G.

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