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| Custom Armatures https://forum.ipisoft.com/viewtopic.php?f=2&t=9846 |
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| Author: | ziltoid [ Tue Oct 03, 2017 7:01 pm ] |
| Post subject: | Custom Armatures |
Does this support custom rigs? For example if I have an existing rig created can it be used or is there a default rig that must be used? If I cannot use an existing rig, can a custom rig be created within the software that is close to what I already have? |
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| Author: | vmaslov [ Wed Oct 04, 2017 12:35 am ] |
| Post subject: | Re: Custom Armatures |
Hi Tracking process in Mocap Studio uses the built-in skeleton. It is adjusted before tracking to match the proportions of an actual actor. After tracking, you can apply a resulting animation to a character of your own by doing retargeting - either within Mocap Studio or with your program of choice to work with animation. See our docs for more details on animation export. http://docs.ipisoft.com/Animation_Export |
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