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Importing a DAE character https://forum.ipisoft.com/viewtopic.php?f=3&t=4768 |
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Author: | Sparkling [ Wed Nov 03, 2010 11:07 pm ] |
Post subject: | Importing a DAE character |
It tells me can not find the ROOT JOINT. Can you tell me what specific joint names are needed and what they correspond to please so I can create an animal skeleton to import? -Sparkling |
Author: | Sparkling [ Sat Nov 06, 2010 11:10 pm ] |
Post subject: | Re: Importing a DAE character |
Update, I found how to export the animation which happens to export the skeleton with all the proper joint names. I did that. I rigged the proper skeleton to my cat mesh. It STILL tells me can not find root joint on character. What do I need to do to get this collada character to import properly?? Thanks in advance for any help, -Sparkling |
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