Change font size
It is currently Sun Nov 03, 2024 8:59 am


Post a new topicPost a reply Page 1 of 1   [ 3 posts ]
Author Message
PostPosted: Fri Jul 03, 2020 8:38 am 

Joined: Fri Jul 03, 2020 8:16 am
Posts: 6
With the advancement of Nvidia Machine Learning technology, would it be possible to train ipi to recognize where parts of occluded limbs would go? This will come in handy as I won't need as many cameras to get a good solve. Some examples are

1) Using props (wooden rifle gun)
2) multiple actors interacting with each other.
3) Traveling to a location and needing to use less cameras.
4) Bad lightning conditions with harsh shadows.
5) Less than ideal outfits

Blender GURU provides a good examples in this video.

https://youtu.be/FlgLxSLsYWQ?t=938


Top
 Profile  
 
PostPosted: Sun Jul 05, 2020 6:49 am 

Joined: Wed Jun 03, 2020 10:24 am
Posts: 8
As a user i also think that it's a must have technology and it will happen since there so much money and utility to it.
It's a huge leap foward and ipi will have to catch up on that one day or another if they want to stay in the competition so i'm not concerned about that.


Top
 Profile  
 
PostPosted: Fri Mar 18, 2022 6:00 am 

Joined: Fri Jul 03, 2020 8:16 am
Posts: 6
Ipisoft mentioned they are looking at AI motion tech to integrate into ipisoft, which is great news. Here's an open source one called OpenPose.

https://www.youtube.com/watch?v=vTC0QKR_uM0

I would love to see ipisoft implement this tech and also add support for multiple cameras :)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 3 posts ]


Who is online

Users browsing this forum: Google [Bot] and 50 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


Powered by phpBB® Forum Software © phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net