Hey there.
Would it be possible to add a new bone to the setup? It would be cool if we could use that bone for items/props, i.e. link the motion controller to that bone. That way we could easily apply props to our character in the game engine. Applying props to a bone is very easy, and instead of using the hand bone (as we are doing it right now) it would be quite nice to use a different bone for that, that does not affect the hand position.
We simply attach the motion controller to one of our props.
http://www.abload.de/img/img_5413tfjd3.jpg We then attach the rotation to the hand.
http://www.abload.de/img/animationgdjd7.jpgAs you can see it is not a perfect solution. Attaching the prop to a specialized item bone would be quite nice.
Btw. thank you again for helping me with my little problem. It turned out to be working much better than expected. You made a great software. Thanks alot!