Hello :)
First of all, thanks for this great tool, it's really nice to work with and makes animation way faster and easier!
That being said, I managed to get some animation with 6 PS Eyes setup, exported it in .bvh and then set it on my biped in 3ds max, but now I have some skinning issue on the torso and the armpits... I used the new heatmap skinning mode from Max 2016 extension 1, but I don't figure out how to get the good deformations on the chest...
Here's what I came up with
https://www.youtube.com/watch?v=0X-BI5VzcP8Any ideas on how to fix that? I can share with you the file if you want to check it :)