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PostPosted: Sat Feb 17, 2024 8:45 am 

Joined: Tue Jul 29, 2014 10:18 am
Posts: 23
Location: Los Angeles, CA
Hi,

I just started testing AI tracking. Regular tracking works great, but when I try to track or refine after regular tracking using Head and Hands AI tracking it crashes after a few frames.

iPi Mocap Studio version 4.6.2.264 [PRO]

ENVIRONMENT
OS: Microsoft Windows NT 10.0.19045.0 (64 bits)
.NET: 4.7.2.533325
CPU count: 16
GPU Information:
NVIDIA GeForce RTX 3090 (VendorID=10DEh, DeviceID=2204h, SubsystemID=39823842h, Revision=A1h)
Primary: yes, Integrated: no, Compatible: yes, In Use: yes
Memory: 24 GB dedicated video + 0 B dedicated system + 32 GB shared system
Outputs: (1920x1080@50 R8G8B8A8_UNorm)

PROCESS
GC: Workstation (Interactive)
Running in 64 bits

EXCEPTION
System.NullReferenceException: Object reference not set to an instance of an object.
at .#=zdvZU1qw2UoHunt7RkA==(PoseData3[] #=zIg92EEn6tPml0st1$A==, PoseData3 #=z3hn_KeQeJP9s)
at .#=z_W0KNGruIrJFZ6hYvw==(PoseData2[] #=zzAvF7f$u31HHt$Zj5A==, PoseData3[] #=zSzHtOzU4SgoSN8Imcw==, PoseData3[]& #=zjVmgm657dCSyMrhu2g==, PoseData3[]& #=zaDwnSUQt__TUu1yJfg==, PoseData3[]& #=zAt8ukV7HQOr0HB2vg9HqXmA=, PoseData2[]& #=z9JPp1EwpeWfw29do3wW4h3c=, PoseData3 #=zkrTVCREEXTqf)
at .#=zYgpiKrfcp$3i(Int32 #=z4lQW921i784F,  #=zwpNzw7Y=)
at .#=zjtGgNWLxz7zpRu65pUhEjj1UcWCx(Int32 #=zr1gBVy8=)
at #=zPQ9cSHcRHXrm5xdPYlBCT2oFLJ50DLPT2Q==.#=z1GcBb5w=.#=zAExQ6VQaQiqf()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


Any ideas?

Thank you,

Adnan Hussain

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http://www.madguru.com


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PostPosted: Sat Feb 17, 2024 11:59 am 
iPi Soft

Joined: Wed Apr 07, 2010 4:33 am
Posts: 468
Hello Adnan,

Thank you for reporting.

We'll fix this issue in the next release in a couple of weeks.

This is because actor is not detected in some frames (maybe comes out of view in some camera)


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PostPosted: Wed Feb 21, 2024 11:47 pm 

Joined: Tue Jul 29, 2014 10:18 am
Posts: 23
Location: Los Angeles, CA
thank you!

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PostPosted: Thu Apr 04, 2024 5:10 am 
iPi Soft

Joined: Wed Apr 07, 2010 4:33 am
Posts: 468
Hello,

This issue has been fixed in version 4.6.3.265.


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