Am I doing something wrong? Has something changed? I've been using the DMC software for some months now, with wonderful results
http://www.youtube.com/watch?v=309zAQ_BuOg. But now suddenly everything I was doing has stopped working. When I try to import the exact same target character that has until now worked perfectly, I get an error message "Unknown Character Rig". When I go ahead and export bvh files anyway, without importing a target character, all the bone lengths are literally the word, "Infinity".
Here is an example of a recently exported file, showing the Heirarchy section and the first frame:
HIERARCHY
ROOT Hip
{
OFFSET NaN NaN NaN
CHANNELS 6 Xposition Yposition Zposition Xrotation Yrotation Zrotation
JOINT LowerSpine
{
OFFSET NaN Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT MiddleSpine
{
OFFSET Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT Chest
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT Neck
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT Head
{
OFFSET Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET Infinity -Infinity -Infinity
}
}
}
JOINT RClavicle
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RShoulder
{
OFFSET -Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RForearm
{
OFFSET -Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RHand
{
OFFSET -Infinity Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET -Infinity -Infinity -Infinity
}
}
}
}
}
JOINT LClavicle
{
OFFSET Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LShoulder
{
OFFSET -Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LForearm
{
OFFSET -Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LHand
{
OFFSET -Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET -Infinity -Infinity Infinity
}
}
}
}
}
}
}
}
JOINT RThigh
{
OFFSET -Infinity Infinity NaN
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RShin
{
OFFSET Infinity Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RFoot
{
OFFSET Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT RToe
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET Infinity -Infinity Infinity
}
}
}
}
}
JOINT LThigh
{
OFFSET Infinity Infinity NaN
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LShin
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LFoot
{
OFFSET Infinity -Infinity Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
JOINT LToe
{
OFFSET Infinity -Infinity -Infinity
CHANNELS 3 Xrotation Yrotation Zrotation
End Site
{
OFFSET Infinity -Infinity -Infinity
}
}
}
}
}
}
MOTION
Frames: 262
Frame Time: 0.0666660000
Infinity Infinity Infinity 1.872963 -0.000006 2.048437 -77.556880 -86.041370 11.508790 2.587587 -1.428236 -2.508561 8.379240 -5.171635 -8.110318 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 89.999990 0.000002 -89.999990 3.004958 32.870300 77.946520 11.321620 62.904780 -12.958990 0.000000 0.000000 0.000000 -89.999990 -0.000002 -89.999990 -5.461457 12.824000 85.803690 -0.195636 -4.387868 -5.879762 0.000000 0.000000 0.000000 13.658970 84.534130 -98.366870 89.997730 -2.821084 90.000080 -2.332130 -0.447466 -0.173887 177.829200 90.000000 0.000000 177.601900 68.637630 77.923310 -89.998160 1.145659 89.999850 2.384425 -2.841197 1.144271 180.000000 -90.000000 0.000000