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| Infinite Bone Lengths??? https://forum.ipisoft.com/viewtopic.php?f=5&t=4795 |
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| Author: | Philly Tim [ Thu Nov 18, 2010 4:03 pm ] |
| Post subject: | Infinite Bone Lengths??? |
Am I doing something wrong? Has something changed? I've been using the DMC software for some months now, with wonderful results http://www.youtube.com/watch?v=309zAQ_BuOg. But now suddenly everything I was doing has stopped working. When I try to import the exact same target character that has until now worked perfectly, I get an error message "Unknown Character Rig". When I go ahead and export bvh files anyway, without importing a target character, all the bone lengths are literally the word, "Infinity". Here is an example of a recently exported file, showing the Heirarchy section and the first frame: HIERARCHY ROOT Hip { OFFSET NaN NaN NaN CHANNELS 6 Xposition Yposition Zposition Xrotation Yrotation Zrotation JOINT LowerSpine { OFFSET NaN Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT MiddleSpine { OFFSET Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT Chest { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT Neck { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT Head { OFFSET Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET Infinity -Infinity -Infinity } } } JOINT RClavicle { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT RShoulder { OFFSET -Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT RForearm { OFFSET -Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT RHand { OFFSET -Infinity Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET -Infinity -Infinity -Infinity } } } } } JOINT LClavicle { OFFSET Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT LShoulder { OFFSET -Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT LForearm { OFFSET -Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT LHand { OFFSET -Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET -Infinity -Infinity Infinity } } } } } } } } JOINT RThigh { OFFSET -Infinity Infinity NaN CHANNELS 3 Xrotation Yrotation Zrotation JOINT RShin { OFFSET Infinity Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT RFoot { OFFSET Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT RToe { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET Infinity -Infinity Infinity } } } } } JOINT LThigh { OFFSET Infinity Infinity NaN CHANNELS 3 Xrotation Yrotation Zrotation JOINT LShin { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT LFoot { OFFSET Infinity -Infinity Infinity CHANNELS 3 Xrotation Yrotation Zrotation JOINT LToe { OFFSET Infinity -Infinity -Infinity CHANNELS 3 Xrotation Yrotation Zrotation End Site { OFFSET Infinity -Infinity -Infinity } } } } } } MOTION Frames: 262 Frame Time: 0.0666660000 Infinity Infinity Infinity 1.872963 -0.000006 2.048437 -77.556880 -86.041370 11.508790 2.587587 -1.428236 -2.508561 8.379240 -5.171635 -8.110318 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 89.999990 0.000002 -89.999990 3.004958 32.870300 77.946520 11.321620 62.904780 -12.958990 0.000000 0.000000 0.000000 -89.999990 -0.000002 -89.999990 -5.461457 12.824000 85.803690 -0.195636 -4.387868 -5.879762 0.000000 0.000000 0.000000 13.658970 84.534130 -98.366870 89.997730 -2.821084 90.000080 -2.332130 -0.447466 -0.173887 177.829200 90.000000 0.000000 177.601900 68.637630 77.923310 -89.998160 1.145659 89.999850 2.384425 -2.841197 1.144271 180.000000 -90.000000 0.000000 |
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| Author: | andrew [ Fri Nov 19, 2010 12:15 am ] |
| Post subject: | Re: Infinite Bone Lengths??? |
Hello! It looks like a bug. We need to perform additional debuging to diag the problem. We'll try to resolve this issue ASAP. |
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| Author: | Philly Tim [ Fri Nov 19, 2010 4:54 pm ] |
| Post subject: | Re: Infinite Bone Lengths??? |
Do you need more details from me? It seems to be happening with all of my previously created MoCap files, but on cursory testing it seems to be working correctly with newly created files. |
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| Author: | andrew [ Mon Nov 22, 2010 10:10 am ] |
| Post subject: | Re: Infinite Bone Lengths??? |
Hello! Please, try the latest version - 1.1.0.111. It should work now. |
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| Author: | Philly Tim [ Mon Nov 22, 2010 1:24 pm ] |
| Post subject: | Re: Infinite Bone Lengths??? |
Works! Thank you so much for your quick response! |
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