ipisoft.com
https://forum.ipisoft.com/

Issue when import Bvh to 3dsmax CAT/Biped
https://forum.ipisoft.com/viewtopic.php?f=5&t=5846
Page 1 of 1

Author:  yjcnbnbnb200 [ Thu Feb 16, 2012 5:21 am ]
Post subject:  Issue when import Bvh to 3dsmax CAT/Biped

I export a bvh and a bip file from ipiStudio.

I open a 3dsmax file, a human body with CAT bone already skinned, I import the bvh and bip separeted to CAT bones, the strange thing is that after import the bip/bvh file, the pivot position of my human body changed, not at its initial position.

Although the position of the body is incorrect, my human act correctly, like video in ipiStudio, that is to say only the position of the bones changed together, others is OK?

Anyone knows how to solve it?

Many many thanks!

Author:  yjcnbnbnb200 [ Mon Feb 27, 2012 7:23 am ]
Post subject:  Re: Issue when import Bvh to 3dsmax CAT/Biped

mrbones wrote:
center chracter to coordinates may help.


OK I will have a try~

Page 1 of 1 All times are UTC - 8 hours [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/