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Recenter coordinate system on character problem! Urgent!!!
https://forum.ipisoft.com/viewtopic.php?f=5&t=6117
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Author:  nestergal [ Thu Jun 14, 2012 6:10 am ]
Post subject:  Recenter coordinate system on character problem! Urgent!!!

I've tried to:
1) export animation for Blender 2.59 and older and
2) simply export animation into bvh (also for Blender but newer than 2.59).

The export file always has T-pose in first frame even if I switch of the "Export T-pose in first frame option". And my actual first pose isn't in the center, even if I switch on the option "Recenter coordinate system on character in first frame".

In previous IPIsoft versions (in IPIsoft 2 beta also) the coordinate system was re-centered on character in actual first frame (in bvh). And it was very convenient. Actually I have many problems now because my first pose isn't in the center. Is it possible to make something with this? It is very important!!! Thank you!!!

My general info:
Operating system: Windows 7 64 bit
Video Card - Nvidia GeForce GTX 555
Cameras: 6 Sony PlayStation Eye for PS3

Author:  vmaslov [ Thu Jun 14, 2012 9:03 am ]
Post subject:  Re: Recenter coordinate system on character problem! Urgent!

Thanks for report. We will investigate this issue and fix it if needed ASAP.

Author:  vmaslov [ Tue Jul 03, 2012 6:55 am ]
Post subject:  Re: Recenter coordinate system on character problem! Urgent!

Fixed in release 2.0.0.133.

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