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PostPosted: Thu Jul 26, 2012 11:47 pm 

Joined: Thu Jul 26, 2012 11:41 pm
Posts: 1
Dear Support,

After recording-tracking the mocap, I wanted to preview it on my iClone G5 character.

I generated the FBX file for the G5 iClone character using 3Dxchange5.

After importing the FBX none of the bones are mapped, hence the animation is not translating at all.

Is the iClone FBX supported by iPiSoft?

Regards
Ritam


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PostPosted: Fri Jul 27, 2012 12:39 pm 

Joined: Wed Oct 26, 2011 4:15 am
Posts: 9
If you import a new FBX - you will have to do the mapping yourself. How on earth is iPisoft, or any piece of code for that matter, supposed to know which bone name refers to which bone?


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