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| Sitting animations always result in bent spine https://forum.ipisoft.com/viewtopic.php?f=5&t=6289 |
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| Author: | AaronC [ Tue Sep 04, 2012 12:27 am ] |
| Post subject: | Sitting animations always result in bent spine |
Hi there, I notice whenever I do a capture that involves sitting, I end up with a totally bent spine like I have a deformed back. Is there anyway to avoid this? Do others have this issue also? Thanks AC |
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| Author: | AaronC [ Tue Sep 04, 2012 12:33 am ] | ||
| Post subject: | Re: Sitting animations always result in bent spine | ||
Heres what I mean, the pelvis goes all screwy. I'm not sitting like this, I'm sitting straight. I have this problem a lot. Any advice? Thanks AC
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| Author: | vmaslov [ Tue Sep 04, 2012 1:20 am ] |
| Post subject: | Re: Sitting animations always result in bent spine |
This is normal sitting or something like leg over leg? Kinects or PS Eyes? Can you also attach video screenshots? |
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| Author: | Greenlaw [ Tue Sep 04, 2012 12:12 pm ] |
| Post subject: | Re: Sitting animations always result in bent spine |
Try adjusting the height of your actor and then tracking again, probably taller but try both shorter and taller. This is just a guess but I'm wondering if the actor height is set too short for the captured volume. Hope this helps. G. |
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| Author: | vmaslov [ Sat Oct 13, 2012 12:48 pm ] |
| Post subject: | Re: Sitting animations always result in bent spine |
Version 2.1.1.140 improves spine tracking. Try it. |
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| Author: | a_haouchar [ Sun Oct 14, 2012 2:03 am ] |
| Post subject: | Re: Sitting animations always result in bent spine |
Ahh a little too late but finally. Thank you for listening:) |
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