We are having a problem and we are hoping for help. Everything has worked up to the point of exporting the animation to a target character. We load our target character, and when we play the animation everything works fine. When we export the animation and open in it Motionbuilder our skeleton is not loaded instead, the iPi default skeleton is. Any idea as to why this is happening? I am attatching a couple of screenshots to illustrate the problem.
In iPi Studio
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ipi (1).png [ 84.66 KiB | Viewed 13874 times ]
In MotionBuilder
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motionbuilder.PNG [ 45.93 KiB | Viewed 13874 times ]