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 Post subject: Fit initial pose
PostPosted: Tue Nov 10, 2015 5:27 pm 

Joined: Tue Nov 10, 2015 3:30 pm
Posts: 34
At first I thought my issue was with the ground plane, but now it appears the problem is with an initial pose.

I'm using a single Kinect V2 and after calibration (and with the camera at around waist height) I record my t pose and action video. Importing it into Studio and when I get to the t-pose and do a "refit pose" it doesn't put itself into the t-pose but instead gets the legs and body right but bends the arms backwards, even though the arms appear clearly on the video. There doesn't appear to be any way I can adjust this, and tracking from there is a disaster.

This seems really kludgy to me -- the last time I reloaded the video the refit pose instead crumpled the guy up into a ball -- same exact video and same place to fit the pose. Is it this buggy about how it works? One time I *did* get it working right (with another video) and it was great, but if it's not something I can do consistently it won't be any good.


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 Post subject: Re: Fit initial pose
PostPosted: Wed Nov 11, 2015 6:51 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
Before hitting the Refit Pose, you first need to roughly align the character with the depth data, using the Move tool.
Please look in the docs for more details:
http://docs.ipisoft.com/User_Guide_for_Single_Depth_Sensor_Configuration#Processing_Video_from_Depth_Sensor


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 Post subject: Re: Fit initial pose
PostPosted: Wed Nov 11, 2015 7:16 am 

Joined: Tue Nov 10, 2015 3:30 pm
Posts: 34
Yeah, it was me being stupid -- for some reason that particular step just wasn't clear in the docs so I just "assumed" (never a good thing) that all I had to do was to refit the pose.

It works just fine when I position it. Sorry for the confusion.


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