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 Post subject: Importing to 3DS Max
PostPosted: Sat Feb 28, 2015 4:25 pm 

Joined: Sat Feb 28, 2015 4:15 pm
Posts: 1
I can't seem to find any tutorials out there that explain step-by-step on how to import the animation into 3DS Max.

I have a .fbx file with bones ready, so that's already covered.
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The problem here is that when I can't seem to import it properly to 3DS Max.

Importing the .fbx file from ipiMotion to 3DS Max.
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My settings
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Oh noes...
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Uh oh. :/
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Any help is greatly appreciated.
Thanks.


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