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| Importing to 3DS Max https://forum.ipisoft.com/viewtopic.php?f=5&t=9304 |
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| Author: | SWEGTA [ Sat Feb 28, 2015 4:25 pm ] |
| Post subject: | Importing to 3DS Max |
I can't seem to find any tutorials out there that explain step-by-step on how to import the animation into 3DS Max. I have a .fbx file with bones ready, so that's already covered. ![]() The problem here is that when I can't seem to import it properly to 3DS Max. Importing the .fbx file from ipiMotion to 3DS Max. ![]() My settings ![]() Oh noes... ![]() Uh oh. :/ ![]() Any help is greatly appreciated. Thanks. |
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