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| Setting a new target rig https://forum.ipisoft.com/viewtopic.php?f=5&t=9498 |
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| Author: | josephcollis [ Mon Jan 04, 2016 1:05 am ] |
| Post subject: | Setting a new target rig |
Im a student learning mocap and am considering buying a membership, (im on the free trial) but when i set target rig character and choose target bones from source bones it freezes and i get this message? Help will be much appreciated... works perfect with different skeletons just this one, the one i actually need for my assignments.... many thanks iPi Mocap Studio version 3.2.5.193 [FREE TRIAL (9 days left)] ENVIRONMENT OS: Microsoft Windows NT 6.2.9200.0 (64 bits) .NET: 4.0.30319.34209 CPU count: 6 GPU Information: NVIDIA GeForce GTX 660 (VendorID=10DEh, DeviceID=11C0h, SubsystemID=354E1458h, Revision=A1h) Primary: yes, Integrated: no, Compatible: yes, In Use: yes Memory: 1.9 GB dedicated video + 0 B dedicated system + 2.0 GB shared system Outputs: (1920x1080@24 R8G8B8A8_UNorm) PROCESS GC: Workstation (Interactive) Running in 64 bits EXCEPTION System.InvalidOperationException: Sequence contains more than one matching element at System.Linq.Enumerable.SingleOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) at -.dje_qDH6B37EFMT3VKPDHQRUH2YVD4BFU48J8N7UPQ2XNLKD8NZ8HHZTLYDAKFQHQ33GU57BNZ76K93JMKH25SU4W97D2P5HEVSS7CUMXUKQ_ejd.#=qYr$H0z70hJuqQPDlDsR9nohPytvCyoq2w$$EUe966zENnQwvYidJ2XrvcojOjjbM() at -.dje_qDH6B37EFMT3VKPDHQRUH2YVD4BFU48J8N7UPQ2XNLKD8NZ8HHZTLYDAKFQHQ33GU57BNZ76K93JMKH25SU4W97D2P5HEVSS7CUMXUKQ_ejd.#=qYr$H0z70hJuqQPDlDsR9nohPytvCyoq2w$$EUe966zENnQwvYidJ2XrvcojOjjbM(DependencyObject #=qKeKRa78iSk_B9i$YXFi$aw==, DependencyPropertyChangedEventArgs #=q2e4JS8gOVoyElPdoUVZ1Gg==) at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args) at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType) at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal) at System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value) at -.dje_qDH6B37EFMT3VKPDHQRUH2YVD4BFU48J8N7UPQ2XNLKD8NZ8HHZTLYDAKFQHQ33GU57BNZ76K93JMKH25SU4W97D2P5HEVSS7CUMXUKQ_ejd.#=qLN54JzZwTalkTLuwgSSHDX4nus_Si9Z8iD4O60bkg9DCJiFguV3SJLDsPEnHgv0Z(Object #=qn$eIv816Y_LkxWf5CkV7gw==, SelectionChangedEventArgs #=q2e4JS8gOVoyElPdoUVZ1Gg==) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e) at System.Windows.Controls.Primitives.Selector.SelectionChanger.End() at System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection) at System.Windows.Controls.ComboBoxItem.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) |
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| Author: | vmaslov [ Tue Jan 05, 2016 4:18 am ] |
| Post subject: | Re: Setting a new target rig |
Hi Sorry for this inconvenience. It seems the error is caused by your skeleton having several bones with the same name. Mocap Studio expects that bone names are unique. |
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