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PostPosted: Tue Dec 16, 2014 9:44 pm 

Joined: Sat Mar 09, 2013 12:51 pm
Posts: 3
Hi,

I have a problem (have been having) for a while with trying to get my rig's bone structure to work properly for Ipi, I need to figure out how i can solve this,if possible?

I use Cinema 4D.

Now I havent had this problem in the past, but after making a new rig for mocap, I ran into a problem to where all the mocap data works fine,except the fact that the data for movement, isnt really there (or it is in the wrong place).

When I say for movement, I mean that all actions look like they are done in place. If I walk to the side,my character will show the actions of walking to the side, but only standing in place,if that makes any sense.

Below I show my bone layout as the visual (Ignore the right arm bone, it wont show for some reason)

Image

This below is the layout on paper

Image

Now i usually export my simplified rig ( a few meshes for the body parts, and the bones as a 2014 fbx file for Ipi studio)

This is what that looks like

Image

So then I usually get up to here before my rig seems to enlarge itself,and I presume this means something is wrong? :K

Image



Image


Image


So as you can see, Notice that "Left Leg" and "Left Arm" are unfilled yet....This is because when I do use their corresponding bones, this happens:

Actually, it seems the problem only lies with "Left Arm".

Image
^ Added in Left Leg, nothing happens

Image
^ add in Left Arm, and this happens

Any idea how I can fix this?

Thanks.


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PostPosted: Wed Dec 17, 2014 2:45 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
Hi
To get the movement right, you should map iPi root bone ('Hips') to your rig's root bone ('Bones').
Regarding the scaling issue I do not have any ideas at the first sight. You may provide the FBX file you're importing to Mocap Studio for us to test.


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PostPosted: Wed Dec 17, 2014 2:49 am 

Joined: Sat Mar 09, 2013 12:51 pm
Posts: 3
I just noticed a few weird irregularities in my rig, fixing now and Ill see if that solves anything. In the meantime, the FBX is provided below.


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TagsV8-Simplifed.rar [55.48 KiB]
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