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If the calibration is good and you have set the height of at least virtual one camera to the height of a corresponding real world camera, the scale of actor should look fairly normal because the default height of the rig is that of an average adult. BTW, you don't actually need to do anything with the actor for calibration; adjusting the height and position of the actor at this stage is fairly meaningless. If your track is all green and you have set your ground points, AND you have set the scale, then save the scene data and you're done with calibration.
When you're ready to do some motion tracking, first load your 'action' video and load the scene calibration file. THIS is the time to adjust the actor's height and position to match the performer's real world height and position. Assuming the calibration really is valid, the height of the actor should match the performer's fairly closely. (It's recommended that you scale the actor slightly taller than actual height. This extends the reach of the rig and usually helps the track look better.)
Hope this helps.
G.
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