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| kinect in public spaces https://forum.ipisoft.com/viewtopic.php?f=6&t=10460 |
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| Author: | ggml [ Sat Apr 09, 2022 3:09 am ] |
| Post subject: | kinect in public spaces |
hi looking for a kinect to unreal tracking sollution for live-experience type of interaction, where there will be multiple skeletons at times in view. are there filtering options for i.e. nearest skeleton ? would it make sense to employ 2 sensors for improoving tracking in this usecase ? thanks |
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| Author: | pas [ Mon Apr 11, 2022 4:38 am ] |
| Post subject: | Re: kinect in public spaces |
Hi, existing solution has certain limitations that would not allow to use it in public spaces * single actor tracking only * still background The new solution designed for real-time / interactive context is in works now, should be available in the end of this year. |
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