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For our short film, I'm using the default iPi skeleton, and retargeting the .bvh to a custom rig imported to Animeeple. Then I export an FBX from Animeeple to LightWave, save that as a .lws, and then I load the motion envelopes from that scene to my final rigged and weighted character in another Lightwave scene. The process may seem a little convoluted but I have special rigging considerations for the final character rig that wouldn't make sense to iPi or Animeeple, so this workflow works pretty well for me.
In a future project I'd like to try using custom rigs in iPi DMC, but for now I want to keep things, well, 'simple' I guess. :)
G.
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