Hey all, i have two lightwave characters which i exported as fbx and when i import them into Ipisoft, one of them just shows upper part of the bones in body where as the other shows entire skeleton. That's just one small part of the problem, i can not for some reason get them to work properly. I have been trying something every day for the past 2 weeks and still no closer to an answer. I could assign some bone before but ever since i updated ipisoft, i cant even do that now. Its for my class project which is due at the end of next week and i am really desperate here. If anybody can just please take a look at them and figure out what's wrong, ill be extremely grateful.
Thanks.
BVH File
http://dl.dropbox.com/u/48363601/Bella.bvhFBX Files
http://dl.dropbox.com/u/48363601/Bella.fbxhttp://dl.dropbox.com/u/48363601/Chief.fbxEDIT: Got "Bella" file to work, i need to fix its bones. Just need to get Chief file to work. I took bones from ipisoft generated bvh file and put them in Chief character. Bones and character move properly in Lightwave and motion builder but i cant get them to work in ipisoft.