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PostPosted: Sun Jan 01, 2012 9:31 am 

Joined: Sun Jan 01, 2012 8:28 am
Posts: 2
Location: NZ
Hello,

I'm a student who is using this software on my personal projects outside of study.
I've been experimenting in game development by combining the results of iPi Studio with a few test models that I plan on using in Ogre 3D by running them through the OgreMax converter.

The result will be animated characters that will interface with the Bullet physics engine for additional interaction with their surroundings in-game.

If it were possible I'd love to ditch this 30 day trial by directly contributing features to iPi Studio.
This would be my way of keeping a personal tool chain within its non-existent budget :)


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