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| Blender 2.69+ and iPi Soft basic - is it a solid combo? https://forum.ipisoft.com/viewtopic.php?f=6&t=9020 |
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| Author: | motorsep [ Sun Apr 20, 2014 11:08 am ] |
| Post subject: | Blender 2.69+ and iPi Soft basic - is it a solid combo? |
I have been pondering the idea of getting into the world of mocap using Blender and iPi Soft. Blender is what I use to make assets for my indie game, and it's essential for me to have more or less seamless workflow with iPi Soft. I am mostly interested to hear about retargeting to existing rig. Specifically dealing with root bone, and a rig that has deformation + IK/FK bones. Has anyone tried using Blender with mocap data produced by iPi successfully? Any tips/word of advise? I am planning on using 4 PS Eye cameras instead of Kinect. Thanks. |
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| Author: | motorsep [ Tue Apr 22, 2014 7:10 am ] |
| Post subject: | Re: Blender 2.69+ and iPi Soft basic - is it a solid combo? |
No one uses Blender with iPi ? :/ |
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| Author: | vmaslov [ Tue Apr 22, 2014 9:06 am ] |
| Post subject: | Re: Blender 2.69+ and iPi Soft basic - is it a solid combo? |
Please try searching this forum on keyword "blender". For example, this thread may be of some help: http://forum.ipisoft.com/viewtopic.php?f=13&t=6807 You can also search for Blender + iPi Soft combo on YouTube and Vimeo, or try asking on Blender forums. |
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| Author: | motorsep [ Tue Apr 22, 2014 9:26 am ] |
| Post subject: | Re: Blender 2.69+ and iPi Soft basic - is it a solid combo? |
Spasibo, tovarish' Maslov ;) |
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