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You can tape, or cross wrap an Ace bandage around the Move controllers to the top of hands to free up fingers for holding things, but you will most likely need some type of soft riser under them, if you need full back articulation of the wrists.
I basically made my own glove now just using the circuit board and battery out of the Move and attached it to the back of a light weight glove, but not everyone wants to or needs to do that, was just a better way for me. (Images of it in the General index under Move Controller Glove).
I am not sure how well you can see the fingering positioning from the video with Kinects to do the gestures, but the wrist tracking should be really close if you position the hand correctly with the video and Move before applying the data, may take you a bit to get used to how this works best.
Another tip: The added gestures can be made to come in and out faster or slower by hovering over the added hand key, then dragging the "white double arrow icon" NOT the black one! (the black arrow will move the whole key positioning), and you can get more precise movement by holding the shift key while dragging, as well as if needed you can zoom the timeline into a more specific area of the ROI, this would be useful for faster finger transitioning like guitar use, that you can't really see when ROI is at full length view.
Will probably be hard anyway without the actual guitar mesh added to get precise, but just some ideas.
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