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 Post subject: ps move buttons
PostPosted: Wed Feb 06, 2013 5:39 am 

Joined: Thu Sep 22, 2011 2:31 am
Posts: 70
is it possible to integrate ps move buttons with ipisoft? we can use it for some hand postures like open, fist, pointing.

technically how many ps move can we use? ps move is cheap to have a sensored capture system.


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 Post subject: Re: ps move buttons
PostPosted: Wed Feb 06, 2013 8:44 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
We already use some PS Move buttons to control the color of its sphere and start/stop recording.
Hand keyframing will be more easily done during post-processing in iPi Mocap Studio after special keyframing tools are released (in a few weeks).

The supported number of PS Moves has only hardware limitations (Bluetooth adapter). I think at least 4, as is supported by PS3. We consider using PS Moves for tracking other body parts in the next major version.


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 Post subject: Re: ps move buttons
PostPosted: Wed Feb 06, 2013 8:46 am 

Joined: Wed Oct 10, 2012 3:17 am
Posts: 84
Special key framing tools..... oooooooo shiiinnnyyyy :D


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 Post subject: Re: ps move buttons
PostPosted: Wed Feb 06, 2013 9:26 am 

Joined: Mon Aug 03, 2009 1:34 pm
Posts: 2423
Location: Los Angeles
vmaslov wrote:
We already use some PS Move buttons to...start/stop recording.

Oh! I did not know that. I should read the directions more carefully. :)

G.

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 Post subject: Re: ps move buttons
PostPosted: Tue Feb 26, 2013 8:04 am 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
Hand keyframing is released in v2.3.0.146


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