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For me, the T pose is extremely important because I always set up my cameras manually, but I do not go into a T pose for every recording. Basically, inside my work area, I have an X on the ground. That is always my starting point. I record 1 Tpose, all by itself. Then I will record dozens of movements, and all those stay in the same folder as the Tpose recording.
When I process all the video, I do the Tpose and camera set up first, creating the Actor and Scene files. I then just load the videos, set up the tracking area, Refit the 1st frame a couple of time, and track all the video at low res. That usually takes a couple days and then the real work starts. I go frame by frame from then on, adjust the head and refitting each frame.
Jitter Removal is a dang handy tool that can really make a huge difference in the quality of the animation, but yes it will remove slight movements. When I think the animation is almost done, I run the jitter removal, only once. I never run it through an animation more than once. After jitter removal, I will go through the animation again, and look for areas that got lost or could be smoother and adjust those manually. If anything looks jittery at the end, I will smooth those frames out by upping the smooth setting on that frame, then copy and pasting it on the same frame. This saves the frame without affecting the frames before or after it.
When I export, I usually have smooth at 1 or 2 depending on the action.
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