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PostPosted: Mon Jun 20, 2011 6:39 am 

Joined: Sat Jun 11, 2011 4:24 am
Posts: 2
Okay everytime I import a model from Daz Studio, most everything turns out find, BUT I have two or three points that are stretched out or in the wrong place.
What could I be doin' wrong or how do I fix this problem?
Image
Thx


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PostPosted: Mon Jun 20, 2011 9:15 am 
iPi Soft

Joined: Tue Mar 31, 2009 9:13 pm
Posts: 805
This is normal. The "stretched out" parts are BVH endsites. Endsites are not used for anything in Daz Studio. This is just the way Daz Studio exports character skeleton.

This should not affect your final animation. You can just ignore this issue.


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PostPosted: Mon Jun 20, 2011 7:27 pm 

Joined: Sat Jun 11, 2011 4:24 am
Posts: 2
Okay great. Thank you!


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