Try assigning the Pelvis.
I exported out of Daz4 The first time. But I dont know how it worked.
I have since not been able to export a DAE file from Daz4.
But I do have the rig and the motion transfers fine from iPi to a BVH for DAZ4 Genesis figure.
Maybee its just the demo limitation?
ppe wrote:
We were unable to export collada from DAZ 4 like you had done. It always fails. From DAZ 3 (Victoria) it works, however, if I import that to iPi Studio as a target character and export the animation with it, it doesn't look right in DAZ. Maybe there is same kind of problem with the bone mapping that you had (there's no pelvis in Victoria's skeleton, though). The only way we have been able to get it work, is to export t-pose as a bvh-file from DAZ and use that as a target character in iPi Studio. The drawback of this method is, that you only see the skeleton of your target character in iPi Studio...