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 Post subject: viewport orbit
PostPosted: Sun Dec 04, 2011 6:10 am 

Joined: Thu Sep 22, 2011 2:31 am
Posts: 70
with right click it works like i turn around my self and see the scene.i want to rotate viewport just around the character. with one drag i want to see front to back of character. is it possible?


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 Post subject: Re: viewport orbit
PostPosted: Fri Dec 30, 2011 1:13 am 

Joined: Sat Mar 26, 2011 3:05 pm
Posts: 6
I agree; the camera controls in iPi Studio are very cumbersome.. easily my least favorite part of the program. An orbit mode would be very helpful. I would also like a "standard" WASD fly mode (with Q & E being down/up) as used by so many first person games.

I actually have a number of other requests.. Nothing major, but here are a few of them in case anyone is listening.. please take them with a grain of salt as I am a newer user and maybe I am just missing something.

* I shouldn't need to waste disk space recording background and the actor entry to the scene for each capture; I should be able to just use a portion of some other file for the background when I am doing multiple takes with the same camera setup.
* The timeline could really benefit from some zoom controls ie. "show region of interest" or "show all"
* When loading a video, the scene settings shouldn't reset. I process several videos at a time with the same calibration video & scene settings.
* The UI in general could use a good tune up. No offense but the way the controls, menus, and toolbars are organized it seems to have evolved to this point - like many programs do - but it seems due for a general UI usability pass to bring up the overall quality of the UI.


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