Change font size
It is currently Tue Jul 28, 2026 6:52 am


Post a new topicPost a reply Page 1 of 1   [ 2 posts ]
Author Message
PostPosted: Fri Dec 13, 2013 10:49 am 

Joined: Mon Jul 29, 2013 6:08 am
Posts: 2
Hi. Can I load existing bone animation into ipi soft (for example fbx) and in the same time view real time tracking of myself? Sory for my horible englesh .
Можно ли загрузить в ipisoft имеющуюся скелетную анимацию, и имея ее в сцене видеть реалтаймового персонажа? хотя-бы
Без проигрывания , поставить на нужный кадр эту анимацию и включить реалтайм трекинг
(Или как там это делается) ? Буду благодарен за ответ на русском


Top
 Profile  
 
PostPosted: Fri Dec 13, 2013 12:00 pm 
iPi Soft

Joined: Wed Jan 11, 2012 6:12 am
Posts: 2355
Location: Moscow, Russia
Hi
Sorry, I have not got your question :( I'll try to describe the functions related to the keywords mentioned in your post.
The tracking process is not real time - this is an "offline" processing of previously shot records.
You can load an existing rigged character (including the FBX format) to preview and/or export the tracked animation targeted to this character.
You can open an existing skeletal animation, solely for preview purposes - no editing allowed.

If the above information does not answer your question, then please explain it in more detail.

PS. This forum is for international audience, so preferred language is English. Please direct your requests in Russian to our tech support email.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 2 posts ]


Who is online

Users browsing this forum: No registered users and 49 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB® Forum Software © phpBB Group
610nm Style by Daniel St. Jules of Gamexe.net